Tomb Extraction Update Out Now!
What changed for graphics
- SteamVR input, and its own graphics settings — plus experimental OpenXR support
- We overhauled lighting and rendering across the entire game: directional lightmaps (the same tech behind Half-Life: Alyx), volumetrics and many more real-time lights on Quest, optimized shaders, faster dungeon loads, network improvements, and avatar improvements.
Estimating from Dungeons of Eternity’s PC requirements…