Privacy
FrameTarget is a hobby site. It has no ads, no analytics and no tracking cookies, and it doesn’t sell or share anything about you.
Without signing in
Nothing about you is stored on the server. What you enter stays in your own browser:
- Your computers from the Your PC tab, and which country’s prices you picked, in the browser’s local storage.
- In cookies: the Steam profile you add (as its Steam ID number), a Steam Web API key if you add one, the order of the Steam Deck page’s rows and your filter for the system updates pages.
They’re sent to this site only to work out your results. An API key is only ever passed on to Steam, and what’s looked up with it isn’t cached. To show prices from a store near you, the site uses the country your connection comes from (as the host works it out); that isn’t stored either. Public Steam pages the site reads, such as a public profile’s game list, may be cached for up to an hour so Steam isn’t asked again and again.
Signing in
You can sign in through Steam to share runs, and to have your computers on every device you sign in on. Signing in happens on Steam’s own page: this site never sees your password or e-mail address, only your Steam ID. It then stores:
- Your Steam ID, and the name and picture from your public Steam profile (refreshed each time you sign in).
- Whether you show your name, and a nickname if you set one.
- Your computers from the Your PC tab: the name you gave each one, desktop or laptop, graphics card, processor, memory, screen, operating system and any prices you typed in. A computer you remove is gone from the server too (a marker that it was removed stays for up to 90 days, so your other devices remove it as well).
- For each run you share: the game, device, graphics card, processor, memory, resolution, preset, upscaling, average FPS, 1% low, how long the run was, which tool recorded it, when you shared it and what the site’s estimate said (to spot mistakes).
- A sign-in cookie holding a random code, of which the database keeps only a scrambled (hashed) copy. It lasts 30 days, or until you sign out. While you’re on Steam’s page, a second cookie holds a one-time code for up to ten minutes, so Steam’s answer only counts in your browser.
- If your Steam profile is public and no other profile was added, signing in also puts it in the Steam profile cookie above, so your own games show without pasting a link. Signing out or deleting the account removes it again.
Log files are read in your browser and never uploaded; only the numbers above are sent.
Who sees what
Shared runs show publicly on game pages, with the game, hardware, settings and frame rates, and count towards the leaderboard. They’re signed with a number such as “Player 12”, which isn’t linked to your Steam account, unless you choose to show your Steam name (or a nickname) and picture. Your Steam ID is never shown. Runs far from what the estimate expects are left out of public results; you still see them in your own list. Your computers are only shown to you.
Where it’s kept
The database is hosted by Neon in Frankfurt, Germany (EU). The site runs on Vercel, which keeps server logs, including IP addresses, for a short time to run the service.
Your choices
- On the Community page you can download everything stored about you, delete single runs, or delete your account with every run and computer. Computers can be removed one by one on the Your PC tab. Deleting is immediate (public pages can take a minute to catch up), and the database host’s short restore history expires on its own within days.
- Signing out removes the sign-in cookie. Clearing this site’s data in your browser removes everything else.
- The legal basis is your consent: you choose to sign in and share, and you can withdraw it at any time by deleting your account.
Last updated 26 October 2026.