Privacy

FrameTarget is a hobby site. It has no ads, no analytics and no tracking cookies, and it doesn’t sell or share anything about you.

Without signing in

Nothing about you is stored on the server. What you enter stays in your own browser:

They’re sent to this site only to work out your results. An API key is only ever passed on to Steam, and what’s looked up with it isn’t cached. To show prices from a store near you, the site uses the country your connection comes from (as the host works it out); that isn’t stored either. Public Steam pages the site reads, such as a public profile’s game list, may be cached for up to an hour so Steam isn’t asked again and again.

Signing in

You can sign in through Steam to share runs, and to have your computers on every device you sign in on. Signing in happens on Steam’s own page: this site never sees your password or e-mail address, only your Steam ID. It then stores:

Log files are read in your browser and never uploaded; only the numbers above are sent.

Who sees what

Shared runs show publicly on game pages, with the game, hardware, settings and frame rates, and count towards the leaderboard. They’re signed with a number such as “Player 12”, which isn’t linked to your Steam account, unless you choose to show your Steam name (or a nickname) and picture. Your Steam ID is never shown. Runs far from what the estimate expects are left out of public results; you still see them in your own list. Your computers are only shown to you.

Where it’s kept

The database is hosted by Neon in Frankfurt, Germany (EU). The site runs on Vercel, which keeps server logs, including IP addresses, for a short time to run the service.

Your choices

Last updated 26 October 2026.